- A Willing Foe and Sea Room -
- HARPOON -
Harpoon4 (4th edition) is a tactical naval miniatures game that covers all aspects of maritime combat from 1955 to the present day: surface, sub-surface, and air. Extensively researched and tested, the rules allow play so relistic the game has been used for training by the U.S. and other navies. Harpoon uses the same format and terms as the other Admirality Trilogy games. This allows players familiar with those games, and naval combat of earlier eras, to easily step into the modern era.

Harpoon uses text and illustrations to explain the esesentials of the wide range of sensors and almost intelligent weapons used in modern naval combat. Sidebars explain what's going on "under the hood" in some...
 
- BEST OF GDW's HARPOON SITREP -
GDW's Harpoon SITREP was published quarterly between January 1989 to January 1994. Each issue provided a mix of scenarios, articles on naval warfare and technology, and statistics on weapons systems. All this was designed to support the very active Harpoon miniatures gaming community, and was supported by them. Most of the bylines in each issue were of players who wanted to...

- WHITE ENSIGN -
There was a time when the sun never set on the British Empire. The sinews that tied the empire together were the ships of the Royal Navy, and later, those of the Commonwealth nations. Today, just like it was in the past, whenever those ships sail, one can see the White Ensign. White Ensign discusses each conflict in which Commonwealth naval forces were involved from 1960...

- HARPOON NAVAL REVIEW 03 -
When formulating their strategies, the world's navies always plan to put their best forces in position to deal with any problem. However, reality rarely cooperates with these plans and naval forces often find themselves faced with situations for which they are not be prepared. From hypothetical Cold War actions to current encounters...

   
- HIGH TIDE SCENARIO BOOK -
Based on what we have learned since the collapse of the Soviet Union, High Tide compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. The 128-page scenario book provides thirty naval battles, covering all types of naval operations: antisubmarine warfare, convoy operations, mining missions, amphibious landings...

- SOUTH ATLANTIC WAR -
South Atlantic War, Second Edition contains an in-depth treatment of all aspects of the 1982 campaign in the Falkland Islands. Its 26 scenarios can be played separately of as a connected campaign. The scenarios include information from recently released sources, complete orders of battle for both combatants. The first edition has been used at the Naval War College and Quantico for officer...

- HARPOON NAVAL REVIEW 09 -
Eighty percent of the Earth is covered with water and the majority of the world's goods are moved by ships. Reports of naval experts often take a back seat in today's headlines, but naval forces still play a prominent role around the world. No matter what the mission, from maintaining open shipping lanes...

   
- HIGH TIDE ANNEX BOOK -
Based on what we have learned since the collapse of the Soviet Union, High Tide compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power.

High Tide's data annex is a comprehensive listing of platforms, weapons and sensors for naval, air, and some land units...

- PERSIAN INCURSION -
Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...